Real-world companies have started to use virtual worlds such as Second Life to improve their corporate communications. Is this science fiction, frivolous gaming, or the next place where you will encounter your audience?
In this podcast, Laura Jaffrey interviews a panel of digital world consultants who are working on the nexus of virtual worlds and business communication. Together, they explore how businesses leverage virtual worlds as a platform for both learning and technical communication, with numerous examples.
Duration: 23 minutes

